female character ALICE
Thank you for purchasing this product!!!
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This model called Alice and created in Autodesk Maya 2018
Beside the native Maya file, OBJ and FBX files are included
Topology
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This character is designed for animation, short commercials, movies...
the topology is quads with clean and animator-friendly
Inside mouse like gum, teeth and tounge are included
Model in real-world scale (185cm)
Overall polycount
faces 15,464
vertics 15,457
Texture and Material
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Arnold standard surface with SSS(subsurface scattering) material
Body texture 4096x4096
Closing textures 2048x2048
And other procedural texture
Hair
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Hair using Maya's built-in xgen hair system
three descriptions in one collection Hair description, eyebrow description, eyelash description
N.B.
when you open the file the xgen hair may not load immediately, so go to the xgen window and update the hair preview for each description i.e hair, eyebrow, and eyelashes
Renderer
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Rendered with solid angle Arnold core 5.0.1 MtoA version 2.0.1
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