female character Mika
This model called Mika(or Meklit) and created in Autodesk Maya 2017
Besides the native Maya file OBJ and FBX files are included
Topology
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This character is designed for animation, short commercials, movies...
the topology is quads with clean and animator friendly
Inside mouse-like gum, teeth and tongue are included
Model in real-world scale (165cm)
Overall polycount
faces 41,676
vertices 42,459
Texture and Material
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Arnold standard surface with SSS(subsurface scattering) material
Body texture 4096x4096
Closing textures 2048x2048
And other procedural texture
Hair
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Hair using Maya's building in xgen hair system
three descriptions in one collection Hair description, eyebrow description, eyelash description
N.B.
when you open the file the xgen hair may not load immediately, so go to the xgen window and update the hair preview for each description i.e hair, eyebrow, and eyelashes
Renderer
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Rendered with solid angle Arnold core 5.0.1 MtoA version 2.0.1
the rendering took from 3-10 minutes on Toshiba laptop (core i7 4700MQ @ 2.4ghz CPU 16gb ram, intel HD 4600 GPU)
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Please rate if you like this product! Thank you!
Zip file contain native maya file with texture,OBJ and FBX