sport girl
This model called Kate and created in Autodesk Maya 2018
Besides the native Maya file, OBJ and FBX files are included
HOW TO OPEN
1. Extract the zip file
2. Set your Maya project to " Kate_project_V2"
3. Open Kate_V2.ma form Maya
Topology
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This character is designed for animation, short commercials, movies...
the topology is quads with clean and animator-friendly
Inside mouse-like gum, teeth and tongue are included
Model in real-world scale (185cm)
Overall polycount
faces 59,616
vertices 60,027
Texture and Material
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Arnold standard surface with SSS(subsurface scattering) material
Body texture 4096x4096
Closing textures 2048x2048
And other procedural texture
Hair
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Hair using Maya's built-in xgen hair system
five descriptions in one collection, main Hair description, eyebrow description, eyelash description, back hair description, baby hair description and the fur on the hoody is generated using Maya xgen
N.B.
when you open the file the xgen hair may not load immediately, so go to the xgen window and update the hair preview for each description i.e hair, eyebrow, and eyelashes
Renderer
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Rendered with solid angle Arnold core 5.3.0 MtoA version 3.2.0
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